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GTA V Stats Battle Cards

The GTA V card game, powered by the real database — pick a stat, flip the cards, higher wins. Beat the CPU, a friend on this device, or today's seeded Daily Challenge.

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How to play

You and your opponent each get a deck of face-down cards — Quick (10), Standard (15) or Epic (25). Each round, the chooser reads their own top card and picks its strongest stat; both cards reveal and the higher value takes the round. A tie throws both cards into a pot that the next decided round sweeps, and the stat just played is locked for one round, so you can never spam a single category.

Standard rules: win a round and your card survives while the loser's card (plus any pot) lands in your trophy pile — when either deck runs dry, the biggest pile wins and the turn to pick alternates every round. Classic rules: old-school attrition — won cards go to the bottom of your deck, the winner keeps picking, and the match runs to a round cap. Every card you capture is added permanently to your collection, and beating the CPU on Hard means outplaying a card-counter that tracks every reveal (it never peeks at your hand — neither difficulty does).

Where the stats come from

Every card is drawn live from the freemode database: community-tested real top speeds (Broughy1322 methodology), Rockstar's official 0–100 acceleration, braking and handling bars, and in-game prices and seat counts. Weapon cards carry the in-game damage, fire rate, accuracy, range, clip size and price — clips compare capped at 100, so the Widowmaker's 9,999 reads honest but doesn't auto-win.

694 vehicles and 70 weapons currently qualify — a card only exists when every stat on it is real, never estimated. Tap any revealed card to open its full database page.

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FAQ

How do you play Stats Battle Cards?

Each player gets a deck of face-down cards dealt from the pool. Every round, whoever is choosing looks at their top card and picks one stat — both cards flip, and the higher value wins the round. Ties push both cards into a pot that the next round’s winner banks, and you can never pick the same stat twice in a row. In the standard mode captured cards go to your trophy pile and the biggest pile wins when a deck runs out; Classic mode is old-school attrition where won cards recycle into your deck.

Where do the stats come from?

The same database that powers the rest of freemode: community-tested real top speeds (Broughy1322 methodology), Rockstar's official 0–100 stat bars, and in-game prices and seat counts. Weapon cards use the in-game damage, fire rate, accuracy, range, clip size and price. Nothing is invented — if an item is missing any stat, it simply isn't a card yet.

Why isn't every vehicle a card?

A card needs every one of its six stats to be real: top speed, acceleration, braking, handling, price and seats. 694 of the GTA V vehicles currently pass that bar, and the deck grows automatically as the database backfills stats for the rest — we'd rather have a smaller honest deck than made-up numbers.

What is the Daily Challenge?

One seeded match per day — everyone in your timezone gets the exact same decks in the same order against the Hard CPU, so scores are comparable. You get one scored attempt, a Wordle-style emoji grid to share, and a streak for playing every day. Signed-in players can post their score to the daily leaderboard.

Is it free? Do I need an account?

Completely free and runs entirely in your browser — no account needed. Your card collection, achievements and streaks save on your device; signing in (also free) just syncs your collection across devices and lets you submit Daily Challenge scores to the leaderboard.

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